Post by Ash Doro on Apr 2, 2008 21:33:51 GMT
Planetary Bonus; We've decided, in the interest of creating insentives to conquering planets we have decided the following permanment bonus' are on these planets, these planets may be changed or removed so check regularly. You can requests a Planetary Bonus in the suggestions board.
- Kessel: 5 level 5 Mines
- Bespin: 5 level 5 Mines
- Telos IV: 3 level 3 Mines
- Yavin: 3 level 3 Mines
- Mustafar: 5 level 4 Mines
- Trandosha: 3 level 2 Mines
- Fondor: 5 Heavy Shipyards
- Kuat: 5 Heavy Shipyards
- Coruscant: 1 Heavy Shipyard, 1 Planetary City, 1 Research Facility
- Rothana: 5 Heavy Shipyards, 5 Heavy Factories
- Corellia: 5 Heavy Shipyards
- Mon Calamari: 5 Heavy Shipyards
- Yaga Minor: 2 Medium Shipyards
- Sluis Van: 1 Heavy Shipyard
- Duro: 4 Small Shipyards
- Bothawui: Spy Agency
- Denon: Planetary City
- Kamino: 2 Training Facilities, 1 Training Academy(does not replace either facility), 2 Cloning Tanks
- Geonosis: 5 Heavy Factories, 2 Battle Droid Factories
- Cato Nemodia: 5 Heavy Factories, 2 battle Droid Factories
- The Maw: 1 Research Station, 2 Heavy Shipyards, All forces in-system are undetectable
- Taris: Planetary City
- Mandalore: 4 Heavy Shipyards
- Nod Kartha: Biological Weapons Production Facility (enables development of any canon Bio-weapon)
- Alzoc III: 3 level 3 mines
- Hapes: Only 1 way in and out, easy to defend
- Rendili: 2 Light shipyards
- Nubia: 5 level 1 mines, 1 heavy shipyard
- Eriadu: 2 Medium Shipyards
- Duro: 1 small shipyard
- Bal’demnic: 4 level 3 mines
- The Redoubt: 1 way in and Out(unless a player has ships with Radiation shielding), easily Defended